PLANET SURFACE VOL2:MINING PLANETS

5 Super Realistic Mining based Planet Surface Materials for all platforms. All Textures have their own 8K,4K,2K and 1K version and ready for every kind of project.

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Description

——————————————–EPIC MEGAGRANT PROJECT—————————————————

Hello, I wanted to design the future mining planet surfaces in this concept. The colors of the created surfaces are scientifically colored according to the colors of the minerals.

for example:(These are my usage advices.)

-Silver, which tarnishes black, yellow, or brown planet

-Copper, which oxidizes green planet

-Bornite and Chalcopyrite, which oxidizes an iridescent array of colors planet.

Etc…… Here is the article I advise you take a look before start to design.

https://www.minerals.net/resource/property/color.aspx

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All images are in .tga file format and not compressed. As you know, tga is the best image format. I also added 32-bit .EXR Displacement alpha true to make your job more flexible.

also ………..I look forward to your feedback and advice. Thank you, for any problem, help, or suggestion mail me with archemrah@gmail.com

——Everything you need for your story is Here. If not, mail me right now. Thank you——-

Technical Details

Number of Textures: 140

Supported Development Platforms:

Doc: Not finished yet(ask for documentation with mail after they are complete I will add them)

1-CAA_Usage 2-CAA_Quality and Performance in Games 3-CAA_Complate Asset List 4-CAA_Mobile Usage and Performance Optimization

Supported Engine Versions

4.22 – 4.27, 5.0 – 5.3