Play Services: Billing

Update to Google Play Billing Library Version 6 for enhanced in-app purchases. Simplify monetization and provide a seamless payment experience for your players in your Android Games. [UE4.27 compatible on email request]

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Description

Unleash the power of Google Play Billing Library Version 6 in your Unreal Engine Android games with our supported plugin. Seamlessly transition to Google Play Billing Library Version 6 and stay ahead of the deprecation of Version 4 (and Version 5 in 2024).

Revolutionize your monetization strategy, offer seamless in-app purchases and subscriptions, maximizing your revenue potential. Don’t wait, download now and future-proof your Android games with the latest billing capabilities!

Access to Google Play Billing Services

Comprehensive documentation and support for developers of all skill levels

Technical Details

NOTE UE 4.27:

This plugin is compatible with Unreal Engine 4.27, however new code-plugins are not able to be listed on the marketplace for engine versions older than the latest three major versions. Upon confirmation of receipt of purchase through an email request to porretgaming@gmail.com, we will send through instructions and the plugin binaries compatible for Unreal Engine 4.27. Epic Games are working on providing a solution to formally list plugins for older engine versions.

Blueprint Nodes:

Number of Blueprints: 8

Number of C++ Classes: 14

Number of Java Classes: 3

Supported Development Platforms: Windows / Mac

Supported Target Build Platforms: Android

Documentation: https://porret-gaming.github.io/plugins/google-play-services/billing/overview.html

Supported Engine Versions

5.0 – 5.3