PoseAI LiveLink

Connect your phone for real-time motion capture input

Category:
Tags: , , , , , , , , , , , , , ,

Description

This plugin adds a LiveLink source for connecting with Pose Camera, our full body motion capture app developed for mobile devices. This allows you to use your phone to capture and stream live, low-latency animation data into the Unreal Engine. With a single node in your animation blueprint LiveLink allows you to take an incoming stream and animate rigged characters.

Pair your phone and record animations using Unreal’s tools or use motion input from players to generate exciting new gameplay.

In order to effectively use this software you need the Pose Cam app installed on your phone. The app is now available on the iOS App Store. There is a free trial period and then a subscription is required. We recommend an iPhone 8 or later (ideally an Iphone XR/XS or later), or a recent IPad (A12 chipset or better).

For developers: we have versions of our engine for iOS, Android and Windows, which can be embedded in third party applications. Try it first with our iOS showcase app and then get in contact to discuss licensing and our other versions.

No meshes, characters or content included in the plugin. Meshes used in project gallery are available from third parties on the Unreal Marketplace.

Newest Changes 

To upgrade to the latest version of the plugin, click under your Engine Version from the Epic Games Unreal launcher, where it says “Installed Plugins!”, and then click update next to our plugin.

Technical Details

Code Modules:

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Mac

Documentation: here

Simple Mocap Animation Project – UE4: here UE5: here

Advanced Mocap Event Gameplay Project: here

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3