Recent Assets History Manager

Save time and enhance efficiency with this plugin! It keeps tabs on your recently accessed assets and provides a user-friendly method to effortlessly open them. No more prolonged searches required!

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Description

Documentation

In the realm of game development, the frequent opening and closing of a multitude of assets, including Blueprints, DataTables, Materials, and Textures, is a common necessity. Regrettably, developers often expend a substantial amount of time combing through the Content Browser to locate these essential resources.

Our solution is the Recent Assets History Manager plugin, designed to streamline your workflow. This powerful tool meticulously archives your recently accessed assets, offering you a seamless and convenient method to swiftly reopen them. By mitigating the need for exhaustive asset searches, this plugin dramatically enhances your efficiency in asset management and development tasks.

The Recent Assets History Manager is compatible with Unreal Engine versions 4.25 to 4.27. However, owing to the restrictions imposed by the Unreal Marketplace, which allows only the latest three engine versions for the Code Plugin category, uploading the plugin is not feasible at this time.

To acquire the UE4.25-4.27 version of the plugin, kindly make a purchase on the Unreal Marketplace. Once you have completed your purchase, send an email to “xgames2008@outlook.com” along with your order ID. We will promptly provide you with the plugin package. We greatly appreciate your understanding of these circumstances.

Thank you for considering the Recent Assets History Manager plugin to enhance your game development journey.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Development Editor

Documentation: Documentation

Supported Engine Versions

5.0 – 5.3