Samurai Ronin (Modular)

A 3D model of a Samurai Ronin with many options, including: various variations, modular clothing, an epic skeleton, imitation wind for hair and much more! She can serve you as the main character or boss. Apple Blendshapes

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Description

Technical details

Prew model – https://www.youtube.com/watch?v=cjwtfeqtk64

Prew Epic Skeletonhttps://www.youtube.com/watch?v=52bCqcmL3e8&t=231s

LOD 0: ~ faces 31,083, tris 60955, verts 38,693

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Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: Weapon, Botl,Botl1.

Easy Animations retarget in Unreal Engine.

Facial expressions are included (Morph Targets, Blendshapes).

APPLE BLENDSHAPES / ARKIT

You can use this model for face mocap (live stream) and conversation animations.

PBR Textures Metall/Roughness

4K Textures – normal, metallic, roughness, albedo, opacity, matID

7 Texture sets – Body, Head, Cloth, Teeth, Hair, Eyes, Lashes

The model is completely modular, you can remove or add any part you want.

When retargeting, for better bone performance, you can try disabling the “Conver Spaces to new Skeleton”

Technical Details

(Please include a full, comprehensive list of the features of the product)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Animation types (Root Motion/In-place): Retarget

Number of characters: 1 and “6 variations and 1 without a head so that you can substitute your head.”

Vertex counts of characters: 38,693

Number of Materials and Material Instances: 12 and 13

Number of Textures: 68

Texture Resolutions: (4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: Rigged with Epic Skeleton with additional bones. Additional bones that are added to Epic Skeleton: Weapon, botl, botl1

When retargeting, for better bone performance, you can try disabling the “Conver Spaces to new Skeleton”

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3