Description
※ Preview Video : https://youtu.be/e7ff9cJim8Q
※ Tutorial Video (for Metahuman) : https://youtu.be/3ZMzQamkmUI
▶ This animation pack contains realistic and story-telling motion capture data for 3D animation, 3D games and any other 3D productions in Unreal Engine.
▶ Retargeted to
UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)
▶ If you want to retarget this animation to another character like metahuman in UE5, please check ‘UE5 IK Retargeter documents’.
(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)
※ Metahuman in the images is not included in the product.
▶ Contents : Total 25*3 = 75 animation sequences (UE4 Mannequin / UE5 Manny/m_med_nrw_body)
001_Anim_Conversation_001 – UE4 / UE5 / MH
002_Anim_Conversation_002 – UE4 / UE5 / MH
003_Anim_Conversation_003 – UE4 / UE5 / MH
004_Anim_Conversation_004 – UE4 / UE5 / MH
005_Anim_Conversation_005 – UE4 / UE5 / MH
006_Anim_Conversation_006 – UE4 / UE5 / MH
007_Anim_Conversation_007 – UE4 / UE5 / MH
008_Anim_Conversation_008 – UE4 / UE5 / MH
009_Anim_Conversation_009 – UE4 / UE5 / MH
010_Anim_Conversation_010 – UE4 / UE5 / MH
011_Anim_Conversation_011 – UE4 / UE5 / MH
012_Anim_Conversation_012 – UE4 / UE5 / MH
013_Anim_Conversation_013 – UE4 / UE5 / MH
014_Anim_Conversation_014 – UE4 / UE5 / MH
015_Anim_Conversation_015 – UE4 / UE5 / MH
016_Anim_Conversation_016 – UE4 / UE5 / MH
017_Anim_Conversation_017 – UE4 / UE5 / MH
018_Anim_Conversation_018 – UE4 / UE5 / MH
019_Anim_Conversation_019 – UE4 / UE5 / MH
020_Anim_Conversation_020 – UE4 / UE5 / MH
021_Anim_Conversation_021 – UE4 / UE5 / MH
022_Anim_Conversation_022 – UE4 / UE5 / MH
023_Anim_Conversation_023 – UE4 / UE5 / MH
024_Anim_Conversation_024 – UE4 / UE5 / MH
025_Anim_Conversation_025 – UE4 / UE5 / MH
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▶ 이 애니메이션 팩은 언리얼엔진을 사용하는 3D애니메이션, 3D게임, 그리고 모든 3D프로덕션을 위해 제작된 ‘사실적인 스토리텔링 모션캡쳐’ 데이터입니다.
▶이 애니메이션들은 UE4마네킨 / UE5마네킨에 리타깃 되어 있습니다.
▶만약 당신이 이 애니메이션을 언리얼 엔진에서 다른 캐릭터, 예를 들어 메타휴먼에 리타깃하고 싶다면, 꼭 UE5의 ‘IK리타기터’ 문서를 확인하시길 바랍니다.
(Link : https://docs.unrealengine.com/5.0/en-US/ik-rig-animation-retargeting-in-unreal-engine/)
※위의 이미지 속의 메타휴먼은 프로젝트에 포함되어 있지 않습니다.
▶ 내용물 : 총 25 * 3 = 75개의 애니메이션 시퀀스
(UE4 Mannequin / UE5 Manny / Metahuman Base Skeleton(m_med_nrw_body)
001_Anim_Conversation_001 – UE4 / UE5 / MH
002_Anim_Conversation_002 – UE4 / UE5 / MH
003_Anim_Conversation_003 – UE4 / UE5 / MH
004_Anim_Conversation_004 – UE4 / UE5 / MH
005_Anim_Conversation_005 – UE4 / UE5 / MH
006_Anim_Conversation_006 – UE4 / UE5 / MH
007_Anim_Conversation_007 – UE4 / UE5 / MH
008_Anim_Conversation_008 – UE4 / UE5 / MH
009_Anim_Conversation_009 – UE4 / UE5 / MH
010_Anim_Conversation_010 – UE4 / UE5 / MH
011_Anim_Conversation_011 – UE4 / UE5 / MH
012_Anim_Conversation_012 – UE4 / UE5 / MH
013_Anim_Conversation_013 – UE4 / UE5 / MH
014_Anim_Conversation_014 – UE4 / UE5 / MH
015_Anim_Conversation_015 – UE4 / UE5 / MH
016_Anim_Conversation_016 – UE4 / UE5 / MH
017_Anim_Conversation_017 – UE4 / UE5 / MH
018_Anim_Conversation_018 – UE4 / UE5 / MH
019_Anim_Conversation_019 – UE4 / UE5 / MH
020_Anim_Conversation_020 – UE4 / UE5 / MH
021_Anim_Conversation_021 – UE4 / UE5 / MH
022_Anim_Conversation_022 – UE4 / UE5 / MH
023_Anim_Conversation_023 – UE4 / UE5 / MH
024_Anim_Conversation_024 – UE4 / UE5 / MH
025_Anim_Conversation_025 – UE4 / UE5 / MH
Technical Details
UE4 Manny(SK_Mannequin) / UE5 Manny(SKM_Manny) / Metahuman Base Skeleton(m_med_nrw_body)
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 75
Animation types: rootmotion/inplace
Supported Development Platforms:
Windows: Yes
Mac: Yes
We want to grow together with you, so you can e-mail us anytime!
E-mail for further information: artsuk@gmail.com
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특징:
에픽 스켈레톤에 리깅 되어있는지 : 네
만약 에픽 스켈레톤에 리깅되어있다면, IK본이 포함되어있는지 : 네
애니메이션의 개수 : 75개
애니메이션 타입 : 루트모션/인플레이스
지원되는 개발 플랫폼
윈도우 : 가능
맥 : 가능
감성놀이터/메타휴먼랩은 여러분과 함께 성장해나가고 싶습니다.
언제든지 편하게 이메일로 연락하세요!
E-mail 문의: artsuk@gmail.com
Supported Engine Versions
5.0 – 5.3