Storyline Importer

Storyline Importer plugin allows you to import Storyline Editor data to Unreal Engine Data Tables

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Description

StorylineImporter

DOCUMENTATION – https://github.com/klauth86/UE_Plugin_StorylineImporter/wiki

SUPPORT – https://discord.gg/BrCtnDK4EU

DONATE – paypal.me/ArturKhairullin

EXAMPLE PROJECT – https://github.com/klauth86/UE_Plugin_StorylineImporter

DEMO VIDEO – https://www.youtube.com/playlist?list=PLukJdog_m6IB-a7Kt3rZFezjuOLoMHK4s

This plugin is used to work in pair with Storyline Editor (https://github.com/klauth86/StorylineEditor/tree/mainWPF). You can create narrative elements in Storyline Editor application and after that import all data to Unreal Engine. Here are mappings from Storyline Editor tabs to Unreal Engine Data Tables:

Some of Data Tables above contains basic data and some are used to allow customization. Here are base points for customization:

Plugin contains Blueprint Function library and complete set of abstract classes and interfaces to build custom Dialog Player System and Quest system around Storyline Editor data:

Technical Details

(Please include a full, comprehensive list of the features of the product)

Code Modules:

Number of Blueprints: 11

Number of C++ Classes: 18

Network Replicated: (Yes/No)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://github.com/klauth86/UE_Plugin_StorylineImporter/wiki

Example Project: https://github.com/klauth86/UE_Plugin_StorylineImporter

Important/Additional Notes:

Supported Engine Versions

5.1 – 5.3