Stylize Renders with Post Process Materials

Check out the description for more information about this course project from Unreal Online Learning.

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Description

Check out the associated course Stylize Renders with Post Process Materials on the Epic Dev Community.

In this course, you will explore Post Process Materials as a way to create stylized looks at render time using PBR shaded meshes and standard lights. Kris Kauffman shows how the UE4 render buffer can be manipulated to create looks that simulate unlit flat shading, “toon” outlines, and a painterly look. Then remix the techniques to create any look you might imagine.

Technical Details

UE-Only Content – Licensed for Use Only with Unreal Engine-based Products

Compatibility: Unreal Engine 4.18

Contains a selection of assets from:

Supported Engine Versions

4.18 – 4.22