Subsystem Configuration Implementation

Save your valuable time when implementing SteamAPI Configuration for your Steam Game when you use the Subsystem Configuration Implementation plugin for blueprints!

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Description

This plugin aims at automatically configuring your project for use with the SteamAPI using the Spacewar AppID (480), it also allows you as the user to easily modify these values from the editor. Please use the documentation as guidance.

This plugin works perfectly with the other plugins created by me:

Features:

Technical Details

Requires:

These should already come pre-installed with the engine and should be automatically enabled as soon as you enable the plugin within your project.

Plugin Contents

Number of C++ Classes: 2

Supported Target Build Platforms: Win64, Win32

To see all functions please see the documentation.

Disclaimer

This plugin does not have any association with VALVE. It only utilises the SteamAPI they provide for public use.

Supported Engine Versions

5.1 – 5.3