TreeGen04-Hawthorn01

TreeGen04-Hawthorn01 from the Gen04 workflow

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Description

TreeGen04-Hawthorn01

A selection of 17 in total unique Hawthorn Tree models in 2 distinct types. Combined mesh models and separated mesh models.

Combined mesh models can be used for terrain painting, these have a general mesh collider. Distance Mesh is applied to the whole mesh.

Separated mesh models have collision applied only to the ‘wood’ of the trees and not the leaf meshes, these are not available for terrain painting due to their construction. Distance meshes are only created for the Leaf mesh, albeit if you have your editor set to create distance meshes, it will override this setting on each mesh.

Technical Details

Number of Unique Meshes: 24

Collision: Complex to the Combined Models, Complex only applied to the ‘wood’ in the Separated models

Vertex Count: Combined Mesh Models: 26k – 240k, Separated Mesh Models: 36k – 118k

LODs: No

Number of Materials : 5 total, 1 for Plane, 3 for Leaves, 1 for bark

Number of Textures: 13

Texture Resolutions: 512×512

Supported Development Platforms:

Windows: Yes

Mac: Yes with Intel CPU

Documentation: If you require any assistance with this pack, or wish to see other products that are being released, please use this LINK.

As the meshes used in the pack are standard Obj/Fbx, and textures are PNG, this pack is compatible with almost all previous and future Editor versions, please see this LINK for information.

Important/Additional Notes: Set all meshes in this pack to Stationary, not Static.

Supported Engine Versions

4.27, 5.0 – 5.1