Turn Base RPG

Unreal Engine Blueprint template for Turn Based RPG games with easy customization.

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Description

Preview Video

Demo

Doc

The skill system is not character-based, but weapon-based: each weapon can have different skills, so if the player changes weapon, the skills will change too.

Items can be held by any character (enemy, ally or player) and anyone can use them in combat.

AI combat can be easily modified to suit your needs (in this model, the AI will focus on weaker opponents and use items first, skills second and simple attack as a last resort).

Sounds from Soundsnap

Animation From Mixamo (for demo only)

Technical Details

Technical Details

(10)Blueprints:(characters,equipments,gamemode, etc)

(4)Structures(Effect, Item, skill, etc).

(3)Meshes(shiedl, sword, niagara).

(1)Gamemode.

(1)GameState.

(2)AI.

Supported Engine Versions

5.2 – 5.3