Description
Redirectors are a nightmare to manage in Unreal Engine. Home users, indies and big studios everyday are trying to handle them in the best way through different approaches, but, at the end, sadly, always is responsability of humans to not forget to fix them after any move or rename operations.
This is easily handled now by using this plugin that appends new “Move Fixing Redirectors Here” and “Rename Fixing Redirectors” menu entries right bellow the default “Move Here” and “Rename” contextual right click menus in the Content Browser.
These entries make the exact same operations but adding the functionality of fixing the redirectors generated by these operations, and managing the fixes in the version control used in Unreal if any.
This plugin also adds a TVCRedirectordFixer blueprint node extended in python for fixing redirectors in your blueprint tools and python scripts just by passing the list of paths to redirectors to the function.
More info and docs: https://tvillalbac.github.io/blog/redirectors-fixer-plugin/
Technical Details
Code Modules:
Number of Blueprints: 1
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64, Mac, Linux
Supported Target Build Platforms: Win64, Mac, Linux
Documentation: https://tvillalbac.github.io/blog/redirectors-fixer-plugin/
Supported Engine Versions
5.0 – 5.2