Description
UltimateHitMarker system adds the ability to shape how you want your hit markers to appear in your project without compromising on features. Being able to add to your project quickly should be something that you can expect to be able to do and that is what this system allows. You are able to add many features (below) to your project in a few easy steps.
Technical Details
The UltimateHitMarker system features support for:
Number of Blueprints: 6
Input: Keyboard/ Mouse
Network Replicated: No (planned)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation:
Comments inside the component and included blueprint
Video Tutorials (contact me on Discord or by email)
Supported Engine Versions
4.26 – 4.27, 5.0