Description
Urban Guy model
UPDATE: Added 5 Light skinned materials, Caucasian face geometry and two more Blueprints added!
Modular.
Skinned and Rigged to Epic Skeleton
You can use any Epic Skeleton compatible animation to live it up!
Four LOD levels
Shirtless model:
LOD0: 17050 tris, 10284 verts
LOD1: 6721 tris, 4571 verts
LOD2: 2567 tris, 1783 verts
LOD3: 1025 tris, 753 verts
Tank top LOD0 is 1314 tris
Hoodie LOD0 is 3850 tris
Separate Tank top ,Hoodie and Baseball Hat, can be shown/hidden
Included is example blueprint, based on Third Person BP by Epic.
Ragdoll Physics Asset already set up.
Variables in the BP to control the materials and morph targets
Realistic PBR materials
96 Textures, 4096×4096 resolution,
Material skins:
Body: 10 skins
Trousers: 7 skins
Hoodie: 6 skins
Tank top: 6 skins
Baseball hat: 5 skins
Included are example blueprints, based on Third Person BP by Epic.
BP_UrbanGuy_A – Dark Skinned
BP_UrbanGuy_B – Light Skinned
BP_UrbanGuy_B_SSS -Light Skinned Subsurface Scattering material
Ragdoll Physics Asset already set up.
Variables in the BP to control the materials and morph targets. Choosing Hoodie hides the body geometry underneath.
Hat can be show/hidden and flipped.
You can make different combinations of body/trousers/tanktops/hoodies/hats materials.
Masks can be used to add tattoos or logos, or just to change the color of the material.
These material variants can be added to the BP to increase the number of skins. (Watch video bellow)
Along with BP that lets you customize it, are Included variants of the model: Shirtless, with hoodie, and with Tank top. These are one mesh, need no customization scripts, you can just change the materials manually.
Open Mouth, Close Left Eye and Close Right Eye Morph Targets.
Eyes have bones too.
Motions test (Youtube)
Motion Test 2 (Youtube) (All animations used are FREE MIxamo.com animations)
How to modify materials of this model (Youtube)
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select UrbanGuy_UE4_Mannequin_Skeleton)
Technical Details
(Please include a full, comprehensive list of the features of the product)
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: Yes (Epic Third person animations)
Number of Animations: 7
Number of characters: 1 with variants
Vertex counts of characters: 10284
Number of Materials and Material Instances: 41
Number of Textures: 96
Texture Resolutions: 4096×4096 and 2048×3028 for the hat
Supported Development Platforms: MAC, PC, Linux
Windows: Yes
Mac: Yes
Important/Additional Notes: Short notes in the root.
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3