Description
Modular Low Poly Urban Zombie models
Skinned and Rigged to Epic Skeleton
You can use any Epic Skeleton compatible animation to live it up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
Shirtless Model : 14266 tris,8244 verts
Tank top: 1314 tris
Hoodie : 3850 tris
Separate Tank top and Hoodie, can be shown/hidden
Two Face type geometries.
Realistic PBR materials
51 Textures, 4096×4096 resolution,
Material skins:
Body: 5 skins ( model has two Face Types, so total of 10 face skins)
Trousers: 4 skins
Hoodie: 4 skins
Tank top: 4 skins
Included are example blueprints, based on Third Person BP by Epic.
BP_UrbanZombie – Customizable model
BP_UrbanZombie_Parts – Customizable model broken into Body Parts for dismemberment systems
Ragdoll Physics Asset already set up.
Variables in the BP to control the Face Type, Materials and Morph targets nad to hide/show hoodie/tanktop. Choosing Hoodie hides the body geometry underneath.
You can make different combinations of body/trousers/tanktops/hoodies materials plus two different Face Types
Along with BP that lets you customize it, are Included Two Shirtless, one mesh variants of the model
Zombie Open Mouth and Zombie Angry Morph Targets
Eyes have bones too.
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select UrbanZombie_UE4_Mannequin_Skeleton)
Model test (YouTube)
Video above uses
Zombie Pro – MoCap Pack from MoCap Online
They have more Zombie Packs, check them out!
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 7 ( Epic example Third Person animations only)
Number of characters: 2
Vertex counts of characters: 17050
Number of Materials and Material Instances: 18
Number of Textures: 51
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: Short Notes in project root.
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3