Utilitary Material Textures

Essential texture library for the Unreal Engine Material Editor: Shapes, Patterns, Noises and Gradients in multiple resolutions, in both 8-bit and 16-bit, as well as Normal Maps.

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Description

Utilitary Material Textures was born out of a desire to support and simplify the material design process for fellow creators. This pack includes a variety of fundamental textures such as shapes, patterns, noises, and gradients, each available in multiple resolutions ranging from 32×32 to 4096×4096. Designed to cater to both intricate and broad design needs, these textures are provided in both 8-bit and 16-bit formats, complete with normal map counterparts.

Key

My goal with this texture pack is to provide a foundational toolset that aids in material creation, particularly in situations where time or resources are limited. It might not cover every specific design need, but it offers a substantial starting point for creative work in Unreal Engine.

I’m excited to share this resource with the community and look forward to seeing how it can be integrated into your creative projects.

Missing a particular kind of texture? Let me know in the Questions-sections if I’ve left anything out and you’d like it included.

Technical Details

Texture Resolutions:

Number of Unique Materials and Material Instances: 3

Number of Textures: 1296 (144 Textures for each Resolution set)

Texture Resolutions: 32×32, 64×64, 128×128, 256×256, 512×512, 1024×1024, 2048×2048, 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Not Tested

Supported Engine Versions

5.3