Wall Hack Shader

Wall Hack / X-Ray

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Description

This plugin is a component to attach to an actor. You can enable it in a blueprint function and change color easily.

It is very useful to track an entity when your character or an enemy passes behind a wall.

It will be used to highlight an object like resources, collectibles, traps…

Technical Details

This plugin includes a simple actor component with color management and toggle functionality.

To make it easy to control, a Blueprint function has been added.

Documentation:

https://docs.google.com/document/d/1tooYC_GQRDONAharW_NeYDT-j-XrY8fXvn4u1ZRKFLY/edit?usp=sharing

Quick Guide :

1) Set “Custom Depth-Stencil Pass” to “Enabled with Stencil” in project settings

2) Add PostProcessVolume to the scene and add M_CustomDepht_Stencil material to Post Process Material (check infinite extent)

3) Add Wall_Hack component to an actor

4) Setup color, check select on color and press Apply !

Supported Engine Versions

4.27, 5.1 – 5.3