Wave Function Collapse Demo

Demo version of the plugin for random generation of tile environment, based on the wave function collapse algorithm.

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Description

Full version of the plugin:

https://www.unrealengine.com/marketplace/en-US/product/b82f21372aca41a2a22dc31ec92870ab

Prototype game on this plugin:

https://drive.google.com/file/d/1tBkwZCyG7D2Smu4wy1b3lwmweyvrGmhP/view?usp=sharing

Demo version of the plugin for random generation of tile environment, based on the wave function collapse algorithm.

The full version of the plugin will be released soon. In the meantime, you can learn how to use it on the demo version.

Limitations of the demo version:

Generation size – 15 х 15 х 2

Editor only

No modifiers system

Technical Details

(Please include a full, comprehensive list of the features of the product)

Code Modules:

Number of Blueprints: 1

Number of C++ Classes: 7 UCLASS, 10 USTRUCT, 2 UENUM

Network Replicated: No

Supported Development Platforms: Win64, Win32

Supported Target Build Platforms: Win64, Win32

Documentation: https://www.youtube.com/@roman__lebedev

Example Project: Example inside the plugin folder “Content”.

Supported Engine Versions

4.27, 5.0 – 5.3