White Goalkeeper Player Animated

White Goalkeeper Player Animated 3D Model

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Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Maxand imported in the Unreal Engine (see supported engine versions) with FBX

The White Goalkeeper Player topology is made up of quads and triangles as follows:

– Head: 6611 polys, 13172 tris, 6965 verts

– Body: 5660 polys, 11314 tris, 5929 verts

– Ball: 778 polys, 1556 tris, 790 verts

MATERIALS AND TEXTURES

Texture sizes are from 1024x1024px to 4096x4096px

All textures are in TGA format

RIGGING AND ANIMATIONS

The White Goalkeeper Player has 15 animations:

– Drop Kick

– Idle

– Overhand Throw

– Placing Ball and Long Pass

– Placing Ball and Short Pass

– Rolling Pass

– Save Center

– Save Center Low Shot

– Save Center Up Shot

– Save Low Shot Left

– Save Low Shot Right

– Save Up Shot Left

– Save Up Shot Right

– Side Step Left

– Side Step Right

and A-Pose

The animations are in place

The animations has been crafted (no motion capture)

You can find the animations on our Youtube Channel

Technical Details

– A-Pose

– Map: Overview

Scaled To Epic Skeleton: Yes

Rigged: Yes

Rigged To Epic Skeleton: Yes

Compatible With MetaHuman: No

Animated: Yes

Geometry: Quads/Tris

Textures: Yes (Diffuse, Normal, Specular, Roughness)

Materials: Yes

Supported Engine Versions

5.3