World Widgets Plugin

Display any UMG in screen space projected from a world location

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Description

This is not a replacement for the already existing Widget Component in Unreal Engine 4.

This plugin does not render widgets in world space, only in screen space.

I was finding some features lacking with the already existing Widget Component when it came to features when rendering widgets in screen space. This plugin aims to extend and adds some functionality for those missing features.

The features I was missing and added are:

There are also two experimental features that are added:

Features that I would like to add in the future:

Technical Details

Code Modules:

Number of C++ Classes: 6

Network Replicated: No, UMG cannot be replicated, but you can still add widgets to all players using NetMulticast

Supported Development Platforms: Win32 and Win64

Supported Target Build Platforms: Win32 and Win64 (Has been tested on Switch as well, but cannot build the widget at home for that platform)

Documentation: Link

Example Project: Link

Built Project: Link

Supported Engine Versions

4.24 – 4.26