Mythological creature

Stylized Low-poly model of the character Mythological creature. The model rigged with Epic Skeleton and has retarget stundart UE4 Animations

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Description

Video: Mythological creature (Unreal Engine) – YouTube

Stylized Low-poly model of the character Mythological creature. The model rigged with Epic Skeleton and has retarget on Humanoid Third Person (stundart UE4 Animations). It has unique style that fits for different games.All textures 4096×4096.

The model has 2 UV sets: Body,Eyes. All of those sets can be combined with each other. Also eyes have a emissive parts, that gives possibility include it on every sets or off it. All texture can be compressed to 1024×1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed!

The model has 5 skins. 

Skeleton is not symmetrical.

Skeleton does not have additional bones.

Textures PBR Metall/ Rough 4096×4096.

faces 5523

verts 5528

tris 10896

10 materials

43 textures

All poses on images were made for demonstration except animations in Unreal.

Rendered images made in Marmoset Toolbag 4

Technical Details

Video: https://youtu.be/UkJYK06aCFM

Rigged: (Yes)

Rigged to Epic skeleton: (Yes )

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes, standard UE4 Animations)

Number of characters: 1

Vertex counts of characters:

Number of Materials and Material Instances: 10

Number of Textures: 43

Texture Resolutions: (4096×4096)

Supported Development Platforms:

Windows: (Yes)

Documentation: none

Supported Engine Versions

4.27, 5.0 – 5.3